v2 (#2)
Co-authored-by: jdl <jdl@desktop> Reviewed-on: #2
This commit was merged in pull request #2.
This commit is contained in:
46
mdb/index.go
46
mdb/index.go
@@ -10,7 +10,7 @@ func NewIndex[T any](
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c *Collection[T],
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name string,
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compare func(lhs, rhs *T) int,
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) Index[T] {
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) *Index[T] {
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return c.addIndex(indexConfig[T]{
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Name: name,
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Unique: false,
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@@ -24,7 +24,7 @@ func NewPartialIndex[T any](
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name string,
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compare func(lhs, rhs *T) int,
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include func(*T) bool,
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) Index[T] {
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) *Index[T] {
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return c.addIndex(indexConfig[T]{
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Name: name,
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Unique: false,
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@@ -37,7 +37,7 @@ func NewUniqueIndex[T any](
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c *Collection[T],
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name string,
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compare func(lhs, rhs *T) int,
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) Index[T] {
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) *Index[T] {
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return c.addIndex(indexConfig[T]{
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Name: name,
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Unique: true,
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@@ -51,7 +51,7 @@ func NewUniquePartialIndex[T any](
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name string,
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compare func(lhs, rhs *T) int,
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include func(*T) bool,
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) Index[T] {
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) *Index[T] {
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return c.addIndex(indexConfig[T]{
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Name: name,
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Unique: true,
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@@ -70,7 +70,7 @@ type Index[T any] struct {
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copy func(*T) *T
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}
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func (i Index[T]) Get(tx *Snapshot, in *T) (item *T, ok bool) {
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func (i *Index[T]) Get(tx *Snapshot, in *T) (item *T, ok bool) {
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tPtr, ok := i.get(tx, in)
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if !ok {
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return item, false
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@@ -78,15 +78,15 @@ func (i Index[T]) Get(tx *Snapshot, in *T) (item *T, ok bool) {
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return i.copy(tPtr), true
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}
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func (i Index[T]) get(tx *Snapshot, in *T) (*T, bool) {
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func (i *Index[T]) get(tx *Snapshot, in *T) (*T, bool) {
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return i.btree(tx).Get(in)
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}
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func (i Index[T]) Has(tx *Snapshot, in *T) bool {
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func (i *Index[T]) Has(tx *Snapshot, in *T) bool {
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return i.btree(tx).Has(in)
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}
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func (i Index[T]) Min(tx *Snapshot) (item *T, ok bool) {
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func (i *Index[T]) Min(tx *Snapshot) (item *T, ok bool) {
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tPtr, ok := i.btree(tx).Min()
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if !ok {
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return item, false
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@@ -94,7 +94,7 @@ func (i Index[T]) Min(tx *Snapshot) (item *T, ok bool) {
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return i.copy(tPtr), true
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}
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func (i Index[T]) Max(tx *Snapshot) (item *T, ok bool) {
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func (i *Index[T]) Max(tx *Snapshot) (item *T, ok bool) {
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tPtr, ok := i.btree(tx).Max()
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if !ok {
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return item, false
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@@ -102,25 +102,25 @@ func (i Index[T]) Max(tx *Snapshot) (item *T, ok bool) {
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return i.copy(tPtr), true
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}
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func (i Index[T]) Ascend(tx *Snapshot, each func(*T) bool) {
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func (i *Index[T]) Ascend(tx *Snapshot, each func(*T) bool) {
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i.btreeForIter(tx).Ascend(func(t *T) bool {
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return each(i.copy(t))
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})
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}
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func (i Index[T]) AscendAfter(tx *Snapshot, after *T, each func(*T) bool) {
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func (i *Index[T]) AscendAfter(tx *Snapshot, after *T, each func(*T) bool) {
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i.btreeForIter(tx).AscendGreaterOrEqual(after, func(t *T) bool {
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return each(i.copy(t))
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})
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}
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func (i Index[T]) Descend(tx *Snapshot, each func(*T) bool) {
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func (i *Index[T]) Descend(tx *Snapshot, each func(*T) bool) {
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i.btreeForIter(tx).Descend(func(t *T) bool {
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return each(i.copy(t))
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})
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}
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func (i Index[T]) DescendAfter(tx *Snapshot, after *T, each func(*T) bool) {
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func (i *Index[T]) DescendAfter(tx *Snapshot, after *T, each func(*T) bool) {
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i.btreeForIter(tx).DescendLessOrEqual(after, func(t *T) bool {
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return each(i.copy(t))
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})
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@@ -133,7 +133,7 @@ type ListArgs[T any] struct {
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Limit int // Maximum number of items to return. 0 => All.
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}
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func (i Index[T]) List(tx *Snapshot, args ListArgs[T], out []*T) []*T {
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func (i *Index[T]) List(tx *Snapshot, args ListArgs[T], out []*T) []*T {
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if args.Limit < 0 {
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return nil
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}
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@@ -176,11 +176,11 @@ func (i Index[T]) List(tx *Snapshot, args ListArgs[T], out []*T) []*T {
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// ----------------------------------------------------------------------------
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func (i Index[T]) insertConflict(tx *Snapshot, item *T) bool {
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func (i *Index[T]) insertConflict(tx *Snapshot, item *T) bool {
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return i.btree(tx).Has(item)
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}
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func (i Index[T]) updateConflict(tx *Snapshot, item *T) bool {
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func (i *Index[T]) updateConflict(tx *Snapshot, item *T) bool {
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current, ok := i.btree(tx).Get(item)
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return ok && i.getID(current) != i.getID(item)
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}
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@@ -188,7 +188,7 @@ func (i Index[T]) updateConflict(tx *Snapshot, item *T) bool {
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// This should only be called after insertConflict. Additionally, the caller
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// should ensure that the index has been properly cloned for write before
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// writing.
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func (i Index[T]) insert(tx *Snapshot, item *T) {
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func (i *Index[T]) insert(tx *Snapshot, item *T) {
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if i.include != nil && !i.include(item) {
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return
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}
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@@ -196,7 +196,7 @@ func (i Index[T]) insert(tx *Snapshot, item *T) {
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i.btree(tx).ReplaceOrInsert(item)
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}
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func (i Index[T]) update(tx *Snapshot, old, new *T) {
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func (i *Index[T]) update(tx *Snapshot, old, new *T) {
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bt := i.btree(tx)
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bt.Delete(old)
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@@ -204,22 +204,22 @@ func (i Index[T]) update(tx *Snapshot, old, new *T) {
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i.insert(tx, new)
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}
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func (i Index[T]) delete(tx *Snapshot, item *T) {
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func (i *Index[T]) delete(tx *Snapshot, item *T) {
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i.btree(tx).Delete(item)
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}
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// ----------------------------------------------------------------------------
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func (i Index[T]) getState(tx *Snapshot) indexState[T] {
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func (i *Index[T]) getState(tx *Snapshot) indexState[T] {
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return tx.collections[i.collectionID].(*collectionState[T]).Indices[i.indexID]
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}
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// Get the current btree for get/has/update/delete, etc.
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func (i Index[T]) btree(tx *Snapshot) *btree.BTreeG[*T] {
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func (i *Index[T]) btree(tx *Snapshot) *btree.BTreeG[*T] {
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return i.getState(tx).BTree
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}
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func (i Index[T]) btreeForIter(tx *Snapshot) *btree.BTreeG[*T] {
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func (i *Index[T]) btreeForIter(tx *Snapshot) *btree.BTreeG[*T] {
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cState := tx.collections[i.collectionID].(*collectionState[T])
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bt := cState.Indices[i.indexID].BTree
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@@ -231,6 +231,6 @@ func (i Index[T]) btreeForIter(tx *Snapshot) *btree.BTreeG[*T] {
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return bt
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}
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func (i Index[T]) getID(t *T) uint64 {
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func (i *Index[T]) getID(t *T) uint64 {
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return *((*uint64)(unsafe.Pointer(t)))
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}
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