vppn/peer/state-disconnected.go
J. David Lee 1d3cc1f959 refactor-for-testability (#3)
Co-authored-by: jdl <jdl@desktop>
Co-authored-by: jdl <jdl@crumpington.com>
Reviewed-on: #3
2025-03-01 20:02:27 +00:00

51 lines
1.0 KiB
Go

package peer
import "net/netip"
type stateDisconnected struct {
*peerData
}
func enterStateDisconnected(data *peerData) peerState {
data.staged.Up = false
data.staged.Relay = false
data.staged.Direct = false
data.staged.DirectAddr = netip.AddrPort{}
data.staged.PubSignKey = nil
data.staged.ControlCipher = nil
data.staged.DataCipher = nil
data.publish(data.staged)
data.pingTimer.Stop()
return &stateDisconnected{data}
}
func (s *stateDisconnected) OnMsg(raw any) peerState {
switch msg := raw.(type) {
case peerUpdateMsg:
return initPeerState(s.peerData, msg.Peer)
case controlMsg[packetInit]:
s.logf("Unexpected INIT")
return s
case controlMsg[packetSyn]:
s.logf("Unexpected SYN")
return s
case controlMsg[packetAck]:
s.logf("Unexpected ACK")
return s
case controlMsg[packetProbe]:
s.logf("Unexpected probe")
return s
case controlMsg[packetLocalDiscovery]:
return s
case pingTimerMsg:
s.logf("Unexpected ping")
return s
default:
s.logf("Ignoring message: %#v", raw)
return s
}
}