Files
vppn/peer/on_tick.go
2026-06-09 20:36:30 +02:00

53 lines
1.2 KiB
Go

package peer
import (
"log"
"time"
"vppn/peer/control"
"vppn/peer/wginterface"
)
func (a *App) onTick() {
wgPeers := a.devPeers()
now := time.Now().UnixNano()
for _, wgPeer := range wgPeers {
p, ok := a.peersByKey[wgPeer.PublicKey]
if !ok {
log.Printf("Wireguard peer not in index, removing: %v", wgPeer)
a.devRemove(&Peer{wgPeer: wgPeer})
continue
}
p.wgPeer = wgPeer
// Send pings to peers where we're the client.
if p.Role == control.Client {
a.sendPing(p, now)
}
switch p.State {
case StateProbing:
// Promote probing peers to direct once alive (direct path confirmed
// working).
if time.Since(p.LastHandshakeTime()) < 2*wginterface.ProbeKeepalive {
a.devPromote(p)
}
case StateDirect:
// Demote stale non-public direct peers back to probing.
// Public nodes skip this: the non-public peer will re-initiate the
// handshake, and WireGuard will update the endpoint automatically.
if !p.IsPublic && !p.Up() && !a.isPublic {
a.devAddProbe(p, p.WGEndpoint())
}
}
}
// Ensure we have a live relay (if we're not public).
if !a.isPublic && (a.relay == nil || !a.relay.Up()) {
a.switchActiveRelay()
}
}