wip
This commit is contained in:
parent
24517c02f1
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d9233af4c9
12
README.md
12
README.md
@ -8,6 +8,10 @@
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* Peer: local peer discovery - part of RoutingProcessor
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* Peer: update hub w/ latest port on startup
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## Learnings
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* Encryption / decryption is 20x faster than signing/opening.
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## Principles
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* Creates an IPv4/24 network with a maximum of 254 peers. (1-254)
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@ -107,3 +111,11 @@ TimeoutStopSec=24
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[Install]
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WantedBy=default.target
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```
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---
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## Sub-packets
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If we make our MTU large, like 8k, our computations become more efficient.
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We can send packets with header like:
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@ -78,7 +78,7 @@ func (h *connHandler) mainLoop() {
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state = state.HandlePong(w)
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case <-data.pingTimer.C:
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state.HandleSendPing()
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data.HandleSendPing()
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case <-data.timeoutTimer.C:
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log.Printf("[%s] Connection timeout.", state.Name())
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@ -86,7 +86,7 @@ func (h *connHandler) mainLoop() {
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}
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if state.Name() != name {
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log.Printf("[%03d] STATE: %s --> %s", data.peerIP, name, state.Name())
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log.Printf("[%03d] STATE: %s", data.peerIP, state.Name())
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name = state.Name()
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}
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}
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@ -17,7 +17,6 @@ func logState(s connState, msg string, args ...any) {
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type connState interface {
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Name() string
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HandleMediatorUpdate(ip byte) connState
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HandleSendPing()
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HandlePing(wrapper[Ping]) connState
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HandlePong(wrapper[Pong]) connState
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HandleTimeout() connState
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@ -33,11 +32,11 @@ func newConnStateFromPeer(update peerUpdate, data *connData) connState {
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}
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if _, isPublic := netip.AddrFromSlice(peer.PublicIP); isPublic {
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return newConnUnconnectedServer(data, peer)
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return newStateServerDown(data, peer)
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} else if data.server {
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return newConnUnconnectedClient(data, peer)
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return newStateClientDown(data, peer)
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} else {
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return newConnUnconnectedMediator(data, peer)
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return newStateMediatedDown(data, peer)
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}
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}
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@ -91,15 +90,15 @@ func (c connNull) HandleTimeout() connState {
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// Unconnected Server //
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////////////////////////
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type connUnconnectedServer struct {
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type stateServerDown struct {
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*connData
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}
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func newConnUnconnectedServer(data *connData, peer *m.Peer) connState {
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func newStateServerDown(data *connData, peer *m.Peer) connState {
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addr, _ := netip.AddrFromSlice(peer.PublicIP)
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pubAddr := netip.AddrPortFrom(addr, peer.Port)
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c := connUnconnectedServer{data}
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c := stateServerDown{data}
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c.peer = peer
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c.encSharedKey = computeSharedKey(peer.EncPubKey, c.encPrivKey)
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c.publicAddr = pubAddr
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@ -113,26 +112,26 @@ func newConnUnconnectedServer(data *connData, peer *m.Peer) connState {
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return c
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}
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func (c connUnconnectedServer) Name() string {
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return "ServerUnconnected"
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func (c stateServerDown) Name() string {
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return "Server:DOWN"
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}
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func (c connUnconnectedServer) HandleMediatorUpdate(ip byte) connState {
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func (c stateServerDown) HandleMediatorUpdate(ip byte) connState {
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// Server connection doesn't use a mediator.
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c.mediatorIP = ip
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return c
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}
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func (c connUnconnectedServer) HandlePing(w wrapper[Ping]) connState {
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func (c stateServerDown) HandlePing(w wrapper[Ping]) connState {
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logState(c, "Ignoring ping.")
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return c
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}
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func (c connUnconnectedServer) HandlePong(w wrapper[Pong]) connState {
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return newConnConnectedServer(c.connData, w)
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func (c stateServerDown) HandlePong(w wrapper[Pong]) connState {
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return newStateServerUp(c.connData, w)
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}
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func (c connUnconnectedServer) HandleTimeout() connState {
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func (c stateServerDown) HandleTimeout() connState {
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logState(c, "Unexpected timeout.")
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return c
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}
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@ -141,12 +140,12 @@ func (c connUnconnectedServer) HandleTimeout() connState {
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// Connected Server //
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//////////////////////
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type connConnectedServer struct {
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type stateServerUp struct {
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*connData
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}
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func newConnConnectedServer(data *connData, w wrapper[Pong]) connState {
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c := connConnectedServer{data}
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func newStateServerUp(data *connData, w wrapper[Pong]) connState {
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c := stateServerUp{data}
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c.pingTimer.Reset(pingInterval)
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c.timeoutTimer.Reset(timeoutInterval)
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c.addr = w.SrcAddr
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@ -156,43 +155,43 @@ func newConnConnectedServer(data *connData, w wrapper[Pong]) connState {
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return c
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}
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func (c connConnectedServer) Name() string {
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return "ServerConnected"
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func (c stateServerUp) Name() string {
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return "Server:UP"
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}
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func (c connConnectedServer) HandleMediatorUpdate(ip byte) connState {
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func (c stateServerUp) HandleMediatorUpdate(ip byte) connState {
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// Server connection doesn't use a mediator.
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c.mediatorIP = ip
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return c
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}
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func (c connConnectedServer) HandlePing(w wrapper[Ping]) connState {
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func (c stateServerUp) HandlePing(w wrapper[Ping]) connState {
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logState(c, "Ignoring ping.")
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return c
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}
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func (c connConnectedServer) HandlePong(w wrapper[Pong]) connState {
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func (c stateServerUp) HandlePong(w wrapper[Pong]) connState {
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c.timeoutTimer.Reset(timeoutInterval)
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return c
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}
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func (c connConnectedServer) HandleTimeout() connState {
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return newConnUnconnectedServer(c.connData, c.peer)
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func (c stateServerUp) HandleTimeout() connState {
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return newStateServerDown(c.connData, c.peer)
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}
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////////////////////////
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// Unconnected Client //
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////////////////////////
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type connUnconnectedClient struct {
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type stateClientDown struct {
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*connData
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}
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func newConnUnconnectedClient(data *connData, peer *m.Peer) connState {
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func newStateClientDown(data *connData, peer *m.Peer) connState {
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addr, _ := netip.AddrFromSlice(peer.PublicIP)
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pubAddr := netip.AddrPortFrom(addr, peer.Port)
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c := connUnconnectedClient{data}
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c := stateClientDown{data}
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c.peer = peer
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c.publicAddr = pubAddr
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c.encPrivKey = data.encPrivKey
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@ -208,28 +207,28 @@ func newConnUnconnectedClient(data *connData, peer *m.Peer) connState {
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return c
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}
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func (c connUnconnectedClient) Name() string {
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return "ClientUnconnected"
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func (c stateClientDown) Name() string {
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return "Client:DOWN"
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}
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func (c connUnconnectedClient) HandleMediatorUpdate(ip byte) connState {
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func (c stateClientDown) HandleMediatorUpdate(ip byte) connState {
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// Client connection doesn't use a mediator.
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c.mediatorIP = ip
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return c
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}
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func (c connUnconnectedClient) HandlePing(w wrapper[Ping]) connState {
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next := newConnConnectedClient(c.connData, w)
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func (c stateClientDown) HandlePing(w wrapper[Ping]) connState {
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next := newStateClientUp(c.connData, w)
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c.sendPong(w) // Have to send after transitionsing so route is ok.
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return next
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}
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func (c connUnconnectedClient) HandlePong(w wrapper[Pong]) connState {
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func (c stateClientDown) HandlePong(w wrapper[Pong]) connState {
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logState(c, "Ignorning pong.")
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return c
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}
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func (c connUnconnectedClient) HandleTimeout() connState {
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func (c stateClientDown) HandleTimeout() connState {
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logState(c, "Unexpected timeout.")
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return c
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}
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@ -238,12 +237,12 @@ func (c connUnconnectedClient) HandleTimeout() connState {
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// Connected Client //
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//////////////////////
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type connConnectedClient struct {
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type stateClientUp struct {
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*connData
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}
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func newConnConnectedClient(data *connData, w wrapper[Ping]) connState {
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c := connConnectedClient{data}
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func newStateClientUp(data *connData, w wrapper[Ping]) connState {
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c := stateClientUp{data}
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c.addr = w.SrcAddr
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c.viaIP = 0
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c.up = true
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@ -254,17 +253,17 @@ func newConnConnectedClient(data *connData, w wrapper[Ping]) connState {
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return c
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}
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func (c connConnectedClient) Name() string {
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return "ClientConnected"
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func (c stateClientUp) Name() string {
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return "Client:UP"
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}
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func (c connConnectedClient) HandleMediatorUpdate(ip byte) connState {
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func (c stateClientUp) HandleMediatorUpdate(ip byte) connState {
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// Client connection doesn't use a mediator.
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c.mediatorIP = ip
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return c
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}
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func (c connConnectedClient) HandlePing(w wrapper[Ping]) connState {
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func (c stateClientUp) HandlePing(w wrapper[Ping]) connState {
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// The connection is from a client. If the client's address changes, we
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// should follow that change.
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if c.addr != w.SrcAddr {
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@ -276,28 +275,28 @@ func (c connConnectedClient) HandlePing(w wrapper[Ping]) connState {
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return c
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}
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func (c connConnectedClient) HandlePong(w wrapper[Pong]) connState {
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func (c stateClientUp) HandlePong(w wrapper[Pong]) connState {
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logState(c, "Ignoring pong.")
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return c
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}
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func (c connConnectedClient) HandleTimeout() connState {
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return newConnUnconnectedClient(c.connData, c.peer)
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func (c stateClientUp) HandleTimeout() connState {
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return newStateClientDown(c.connData, c.peer)
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}
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//////////////////////////
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// Unconnected Mediator //
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//////////////////////////
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type connUnconnectedMediator struct {
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type stateMediatedDown struct {
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*connData
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}
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func newConnUnconnectedMediator(data *connData, peer *m.Peer) connState {
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func newStateMediatedDown(data *connData, peer *m.Peer) connState {
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addr, _ := netip.AddrFromSlice(peer.PublicIP)
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pubAddr := netip.AddrPortFrom(addr, peer.Port)
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c := connUnconnectedMediator{data}
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c := stateMediatedDown{data}
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c.peer = peer
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c.publicAddr = pubAddr
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c.encPrivKey = data.encPrivKey
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@ -312,35 +311,35 @@ func newConnUnconnectedMediator(data *connData, peer *m.Peer) connState {
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// If we have a mediator route, we can connect.
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if mRoute := c.routes[c.mediatorIP].Load(); mRoute != nil {
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return newConnConnectedMediator(data, mRoute)
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return newStateMediatedUp(data, mRoute)
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}
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return c
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}
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func (c connUnconnectedMediator) Name() string {
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return "MediatorUnconnected"
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func (c stateMediatedDown) Name() string {
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return "Mediated:DOWN"
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}
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func (c connUnconnectedMediator) HandleMediatorUpdate(ip byte) connState {
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func (c stateMediatedDown) HandleMediatorUpdate(ip byte) connState {
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c.mediatorIP = ip
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if mRoute := c.routes[c.mediatorIP].Load(); mRoute != nil {
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return newConnConnectedMediator(c.connData, mRoute)
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return newStateMediatedUp(c.connData, mRoute)
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}
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return c
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}
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func (c connUnconnectedMediator) HandlePing(w wrapper[Ping]) connState {
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func (c stateMediatedDown) HandlePing(w wrapper[Ping]) connState {
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logState(c, "Ignorning ping.")
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return c
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}
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func (c connUnconnectedMediator) HandlePong(w wrapper[Pong]) connState {
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func (c stateMediatedDown) HandlePong(w wrapper[Pong]) connState {
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logState(c, "Ignorning pong.")
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return c
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}
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func (c connUnconnectedMediator) HandleTimeout() connState {
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func (c stateMediatedDown) HandleTimeout() connState {
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logState(c, "Unexpected timeout.")
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return c
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}
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@ -349,12 +348,12 @@ func (c connUnconnectedMediator) HandleTimeout() connState {
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// Connected Mediator //
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////////////////////////
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type connConnectedMediator struct {
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type stateMediatedUp struct {
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*connData
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}
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func newConnConnectedMediator(data *connData, route *route) connState {
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c := connConnectedMediator{data}
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func newStateMediatedUp(data *connData, route *route) connState {
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c := stateMediatedUp{data}
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c.addr = route.Addr
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c.viaIP = route.PeerIP
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c.up = true
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@ -366,28 +365,28 @@ func newConnConnectedMediator(data *connData, route *route) connState {
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return c
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}
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func (c connConnectedMediator) Name() string {
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return "MediatorConnected"
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func (c stateMediatedUp) Name() string {
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return "Mediated:UP"
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}
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func (c connConnectedMediator) HandleMediatorUpdate(ip byte) connState {
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func (c stateMediatedUp) HandleMediatorUpdate(ip byte) connState {
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c.mediatorIP = ip
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if mRoute := c.routes[c.mediatorIP].Load(); mRoute != nil {
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return newConnConnectedMediator(c.connData, mRoute)
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return newStateMediatedUp(c.connData, mRoute)
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}
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return newConnUnconnectedMediator(c.connData, c.peer)
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return newStateMediatedDown(c.connData, c.peer)
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}
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func (c connConnectedMediator) HandlePing(w wrapper[Ping]) connState {
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func (c stateMediatedUp) HandlePing(w wrapper[Ping]) connState {
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logState(c, "Ignoring ping.")
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return c
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}
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func (c connConnectedMediator) HandlePong(w wrapper[Pong]) connState {
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func (c stateMediatedUp) HandlePong(w wrapper[Pong]) connState {
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logState(c, "Ignoring pong.")
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return c
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}
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func (c connConnectedMediator) HandleTimeout() connState {
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return newConnUnconnectedMediator(c.connData, c.peer)
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func (c stateMediatedUp) HandleTimeout() connState {
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return newStateMediatedDown(c.connData, c.peer)
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}
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|
@ -106,6 +106,22 @@ func BenchmarkDecryptPacket(b *testing.B) {
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}
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}
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func BenchmarkSignPacket(b *testing.B) {
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_, privKey1, err := sign.GenerateKey(rand.Reader)
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if err != nil {
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b.Fatal(err)
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}
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original := make([]byte, 8192)
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rand.Read(original)
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out := make([]byte, 9000)
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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signPacket(privKey1[:], original, out)
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}
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}
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func TestSignOpenPacket(t *testing.T) {
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pubKey, privKey, err := sign.GenerateKey(rand.Reader)
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if err != nil {
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@ -127,3 +143,22 @@ func TestSignOpenPacket(t *testing.T) {
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t.Fatal("not equal")
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}
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}
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func BenchmarkOpenPacket(b *testing.B) {
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pubKey, privKey, err := sign.GenerateKey(rand.Reader)
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if err != nil {
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b.Fatal(err)
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}
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packet := make([]byte, MTU)
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rand.Read(packet)
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signedPacket := signPacket(privKey[:], packet, make([]byte, 9000))
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out := make([]byte, BUFFER_SIZE)
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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out, _ = openPacket(pubKey[:], signedPacket, out)
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}
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}
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|
@ -57,12 +57,10 @@ NEXT_PACKET:
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}
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if nonce.Counter <= counters[nonce.StreamID][nonce.SourceIP] {
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log.Printf("Dropping packet with bad counter: %d <= %d", nonce.Counter, counters[nonce.StreamID][nonce.SourceIP])
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log.Printf("Dropping packet with bad counter: -%d", counters[nonce.StreamID][nonce.SourceIP]-nonce.Counter)
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goto NEXT_PACKET
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}
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counters[nonce.StreamID][nonce.SourceIP] = nonce.Counter
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route = peer.router.GetRoute(nonce.SourceIP)
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if route == nil {
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log.Printf("Dropping packet without route: %+v", nonce)
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@ -87,6 +85,9 @@ DECRYPT:
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goto NEXT_PACKET
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}
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// Only updated after verification.
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counters[nonce.StreamID][nonce.SourceIP] = nonce.Counter
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switch nonce.StreamID {
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case STREAM_DATA:
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goto WRITE_IFACE_DATA
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@ -119,6 +120,9 @@ VALIDATE_SIGNATURE:
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goto NEXT_PACKET
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}
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// Only updated after verification.
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counters[nonce.StreamID][nonce.SourceIP] = nonce.Counter
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route = peer.router.GetRoute(nonce.DestIP)
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if route == nil || !route.Up {
|
||||
log.Printf("Dropping mediated packet, route not available: %v", nonce)
|
||||
|
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Reference in New Issue
Block a user