Refactor - now wireguard based. (#7)
This commit is contained in:
153
peer/hub_poller.go
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153
peer/hub_poller.go
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@@ -0,0 +1,153 @@
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package peer
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import (
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"encoding/json"
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"io"
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"log"
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"net/http"
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"net/netip"
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"net/url"
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"time"
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"golang.zx2c4.com/wireguard/wgctrl/wgtypes"
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"vppn/m"
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)
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const hubPollInterval = 64 * time.Second
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type HubPoller struct {
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selfVPNIP netip.Addr
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vpnNet netip.Prefix
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hubURL string
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apiKey string
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statePath string // where the network state cache is persisted
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addCh chan<- m.Peer
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removeCh chan<- wgtypes.Key
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known map[wgtypes.Key]struct{} // pubKeys currently configured
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}
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func NewHubPoller(
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selfVPNIP netip.Addr,
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vpnNet netip.Prefix,
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hubURL, apiKey string,
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statePath string,
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addCh chan<- m.Peer,
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removeCh chan<- wgtypes.Key,
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) (*HubPoller, error) {
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u, err := url.Parse(hubURL)
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if err != nil {
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return nil, err
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}
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u.Path = "/peer/fetch-state/"
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return &HubPoller{
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selfVPNIP: selfVPNIP,
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vpnNet: vpnNet,
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hubURL: u.String(),
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apiKey: apiKey,
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statePath: statePath,
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addCh: addCh,
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removeCh: removeCh,
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known: make(map[wgtypes.Key]struct{}),
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}, nil
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}
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func (hp *HubPoller) Run() {
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// Prime from the on-disk cache before reaching the hub, so the peer
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// configures WireGuard from its last known state even if the hub is down.
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// known starts empty, so this emits every cached peer as an add; the first
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// real poll then emits only deltas (adds for new peers, removes for gone).
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if state, err := loadNetworkState(hp.statePath); err == nil {
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hp.apply(state)
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}
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hp.poll()
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for range time.Tick(hubPollInterval) {
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hp.poll()
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}
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}
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func (hp *HubPoller) poll() {
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req, err := http.NewRequest(http.MethodGet, hp.hubURL, nil)
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if err != nil {
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log.Printf("[HubPoller] build request: %v", err)
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return
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}
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req.SetBasicAuth("", hp.apiKey)
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client := &http.Client{Timeout: 32 * time.Second}
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resp, err := client.Do(req)
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if err != nil {
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log.Printf("[HubPoller] fetch: %v", err)
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return
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}
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defer resp.Body.Close()
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if resp.StatusCode != http.StatusOK {
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log.Printf("[HubPoller] unexpected status %d", resp.StatusCode)
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return
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}
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body, err := io.ReadAll(resp.Body)
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if err != nil {
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log.Printf("[HubPoller] read body: %v", err)
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return
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}
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var state m.NetworkState
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if err := json.Unmarshal(body, &state); err != nil {
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log.Printf("[HubPoller] unmarshal: %v", err)
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return
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}
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// Persist only when the state actually changed, to avoid needless writes
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// on every poll.
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if hp.apply(state) {
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if err := saveNetworkState(hp.statePath, state); err != nil {
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log.Printf("[HubPoller] save state: %v", err)
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}
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}
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}
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// apply diffs state against the set of known peers, emitting an add for each
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// newly-seen peer and a remove for each that disappeared. It returns true if
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// anything changed. A peer's config is immutable under a stable WG key (the hub
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// has no peer-edit path), so a key already in known needs no re-emit.
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func (hp *HubPoller) apply(state m.NetworkState) (changed bool) {
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seen := make(map[wgtypes.Key]struct{}, len(hp.known))
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netAddr := hp.vpnNet.Addr().As4()
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for _, p := range state.Peers {
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if p.WGPubKey == (wgtypes.Key{}) {
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continue
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}
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octets := netAddr
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octets[3] = p.PeerIP
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vpnIP := netip.AddrFrom4(octets)
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if vpnIP == hp.selfVPNIP {
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continue
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}
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seen[p.WGPubKey] = struct{}{}
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if _, ok := hp.known[p.WGPubKey]; ok {
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continue
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}
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hp.known[p.WGPubKey] = struct{}{}
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hp.addCh <- p
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changed = true
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}
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for key := range hp.known {
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if _, ok := seen[key]; !ok {
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delete(hp.known, key)
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hp.removeCh <- key
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changed = true
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}
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}
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return changed
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}
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