WIP: client/server/relay working.

This commit is contained in:
jdl 2024-12-22 19:17:58 +01:00
parent a263f65c5d
commit 08f11ce82b
9 changed files with 393 additions and 576 deletions

View File

@ -1,9 +1,15 @@
package node
import "net/netip"
const (
bufferSize = 1536
if_mtu = 1200
if_mtu = 1400
if_queue_len = 2048
controlCipherOverhead = 16
dataCipherOverhead = 16
)
var (
zeroAddrPort = netip.AddrPort{}
)

View File

@ -3,8 +3,6 @@ package node
import (
"errors"
"net/netip"
"time"
"unsafe"
)
var (
@ -31,10 +29,6 @@ type controlPacket struct {
func (p *controlPacket) ParsePayload(buf []byte) (err error) {
switch buf[0] {
case packetTypePing:
p.Payload, err = parsePingPacket(buf)
case packetTypePong:
p.Payload, err = parsePongPacket(buf)
case packetTypeSyn:
p.Payload, err = parseSynPacket(buf)
case packetTypeSynAck:
@ -50,10 +44,9 @@ func (p *controlPacket) ParsePayload(buf []byte) (err error) {
// ----------------------------------------------------------------------------
type synPacket struct {
TraceID uint64 // TraceID to match response w/ request.
SharedKey [32]byte // Our shared key.
ServerAddr netip.AddrPort // The address we're sending to.
RelayIP byte
TraceID uint64 // TraceID to match response w/ request.
SharedKey [32]byte // Our shared key.
RelayIP byte
}
func (p synPacket) Marshal(buf []byte) []byte {
@ -61,7 +54,6 @@ func (p synPacket) Marshal(buf []byte) []byte {
Byte(packetTypeSyn).
Uint64(p.TraceID).
SharedKey(p.SharedKey).
AddrPort(p.ServerAddr).
Byte(p.RelayIP).
Build()
}
@ -70,7 +62,6 @@ func parseSynPacket(buf []byte) (p synPacket, err error) {
err = newBinReader(buf[1:]).
Uint64(&p.TraceID).
SharedKey(&p.SharedKey).
AddrPort(&p.ServerAddr).
Byte(&p.RelayIP).
Error()
return
@ -119,63 +110,3 @@ func parseAckPacket(buf []byte) (p ackPacket, err error) {
Error()
return
}
// ----------------------------------------------------------------------------
// A pingPacket is sent from a node acting as a client, to a node acting
// as a server. It always contains the shared key the client is expecting
// to use for data encryption with the server.
type pingPacket struct {
SentAt int64 // UnixMilli. // Not used. Use traceID.
}
func newPingPacket() (pp pingPacket) {
pp.SentAt = time.Now().UnixMilli()
return
}
func (p pingPacket) Marshal(buf []byte) []byte {
return newBinWriter(buf).
Byte(packetTypePing).
Int64(p.SentAt).
Build()
}
func parsePingPacket(buf []byte) (p pingPacket, err error) {
err = newBinReader(buf[1:]).
Int64(&p.SentAt).
Error()
return
}
// ----------------------------------------------------------------------------
// A pongPacket is sent by a node in a server role in response to a pingPacket.
type pongPacket struct {
SentAt int64 // UnixMilli.
RecvdAt int64 // UnixMilli.
}
func newPongPacket(sentAt int64) (pp pongPacket) {
pp.SentAt = sentAt
pp.RecvdAt = time.Now().UnixMilli()
return
}
func (p pongPacket) Marshal(buf []byte) []byte {
buf = buf[:17]
buf[0] = packetTypePong
*(*uint64)(unsafe.Pointer(&buf[1])) = uint64(p.SentAt)
*(*uint64)(unsafe.Pointer(&buf[9])) = uint64(p.RecvdAt)
return buf
}
func parsePongPacket(buf []byte) (p pongPacket, err error) {
if len(buf) != 17 {
return p, errMalformedPacket
}
p.SentAt = *(*int64)(unsafe.Pointer(&buf[1]))
p.RecvdAt = *(*int64)(unsafe.Pointer(&buf[9]))
return
}

View File

@ -2,16 +2,13 @@ package node
import (
"crypto/rand"
"net/netip"
"reflect"
"testing"
)
func TestPacketSyn(t *testing.T) {
in := synPacket{
TraceID: newTraceID(),
Direct: true,
ServerAddr: netip.AddrPortFrom(netip.AddrFrom4([4]byte{1, 2, 3, 4}), 34),
TraceID: newTraceID(),
}
rand.Read(in.SharedKey[:])
@ -54,38 +51,3 @@ func TestPacketAck(t *testing.T) {
t.Fatal("\n", in, "\n", out)
}
}
func TestPacketPing(t *testing.T) {
sharedKey := make([]byte, 32)
rand.Read(sharedKey)
buf := make([]byte, bufferSize)
p := newPingPacket([32]byte(sharedKey))
out := p.Marshal(buf)
p2, err := parsePingPacket(out)
if err != nil {
t.Fatal(err)
}
if !reflect.DeepEqual(p, p2) {
t.Fatal(p, p2)
}
}
func TestPacketPong(t *testing.T) {
buf := make([]byte, bufferSize)
p := newPongPacket(123566)
out := p.Marshal(buf)
p2, err := parsePongPacket(out)
if err != nil {
t.Fatal(err)
}
if !reflect.DeepEqual(p, p2) {
t.Fatal(p, p2)
}
}

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@ -1,405 +0,0 @@
package node
import (
"fmt"
"log"
"math/rand"
"net/netip"
"sync/atomic"
"time"
"vppn/m"
)
type peerState interface {
Name() string
OnSyn(netip.AddrPort, synPacket) peerState
OnSynAck(netip.AddrPort, synAckPacket) peerState
OnAck(netip.AddrPort, ackPacket) peerState
OnPingTimer() peerState
OnTimeoutTimer() peerState
// When the peer is updated, we reset. Handled by base state.
OnPeerUpdate(*m.Peer) peerState
}
// ----------------------------------------------------------------------------
type stateBase struct {
// The purpose of this state machine is to manage this published data.
published *atomic.Pointer[peerRoutingData]
staged peerRoutingData // Local copy of shared data. See publish().
// The other remote peers.
peers *remotePeers
// Immutable data.
localIP byte
localPub bool
remoteIP byte
privKey []byte
conn *connWriter
// For sending to peer.
counter *uint64
// Mutable peer data.
peer *m.Peer
remotePub bool
// Timers
pingTimer *time.Timer
timeoutTimer *time.Timer
buf []byte
encBuf []byte
}
func (sb *stateBase) Name() string { return "idle" }
func (s *stateBase) OnPeerUpdate(peer *m.Peer) peerState {
// Both nil: no change.
if peer == nil && s.peer == nil {
return nil
}
// No change.
if peer != nil && s.peer != nil && s.peer.Version == peer.Version {
return nil
}
return s.selectStateFromPeer(peer)
}
func (s *stateBase) selectStateFromPeer(peer *m.Peer) peerState {
s.peer = peer
s.staged = peerRoutingData{}
defer s.publish()
if peer == nil {
return newStateNoPeer(s)
}
s.staged.controlCipher = newControlCipher(s.privKey, peer.EncPubKey)
s.staged.dataCipher = newDataCipher()
s.resetPingTimer()
s.resetTimeoutTimer()
ip, isValid := netip.AddrFromSlice(peer.PublicIP)
if isValid {
s.remotePub = true
s.staged.remoteAddr = netip.AddrPortFrom(ip, peer.Port)
s.staged.relay = peer.Mediator
}
if s.remotePub == s.localPub {
if s.localIP < s.remoteIP {
return newStateServer2(s)
}
return newStateDialLocal(s)
}
if s.remotePub {
return newStateDialLocal(s)
}
return newStateServer2(s)
}
func (s *stateBase) OnSyn(rAddr netip.AddrPort, p synPacket) peerState { return nil }
func (s *stateBase) OnSynAck(rAddr netip.AddrPort, p synAckPacket) peerState { return nil }
func (s *stateBase) OnAck(rAddr netip.AddrPort, p ackPacket) peerState { return nil }
func (s *stateBase) OnPingTimer() peerState { return nil }
func (s *stateBase) OnTimeoutTimer() peerState { return nil }
// Helpers.
func (s *stateBase) resetPingTimer() { s.pingTimer.Reset(pingInterval) }
func (s *stateBase) resetTimeoutTimer() { s.timeoutTimer.Reset(timeoutInterval) }
func (s *stateBase) stopPingTimer() { s.pingTimer.Stop() }
func (s *stateBase) stopTimeoutTimer() { s.timeoutTimer.Stop() }
func (s *stateBase) logf(msg string, args ...any) {
log.Printf(fmt.Sprintf("[%03d] ", s.remoteIP)+msg, args...)
}
func (s *stateBase) publish() {
data := s.staged
s.published.Store(&data)
}
func (s *stateBase) selectRelay() byte {
possible := make([]byte, 0, 8)
for i, peer := range s.peers {
if peer.CanRelay() {
possible = append(possible, byte(i))
}
}
if len(possible) == 0 {
return 0
}
return possible[rand.Intn(len(possible))]
}
func (s *stateBase) sendControlPacket(pkt interface{ Marshal([]byte) []byte }) {
buf := pkt.Marshal(s.buf)
h := header{
StreamID: controlStreamID,
Counter: atomic.AddUint64(s.counter, 1),
SourceIP: s.localIP,
DestIP: s.remoteIP,
}
buf = s.staged.controlCipher.Encrypt(h, buf, s.encBuf)
if s.staged.relayIP != 0 {
s.peers[s.staged.relayIP].RelayFor(s.remoteIP, buf)
} else {
s.conn.WriteTo(buf, s.staged.remoteAddr)
}
}
// ----------------------------------------------------------------------------
type stateNoPeer struct{ *stateBase }
func newStateNoPeer(b *stateBase) *stateNoPeer {
s := &stateNoPeer{b}
s.pingTimer.Stop()
s.timeoutTimer.Stop()
s.publish()
return s
}
// ----------------------------------------------------------------------------
type stateServer2 struct {
*stateBase
syn synPacket
publishedTraceID uint64
}
// TODO: Server should send SynAck packets on a loop.
func newStateServer2(b *stateBase) peerState {
s := &stateServer2{stateBase: b}
s.resetTimeoutTimer()
return s
}
func (s *stateServer2) Name() string { return "server" }
func (s *stateServer2) OnSyn(remoteAddr netip.AddrPort, p synPacket) peerState {
s.syn = p
s.sendControlPacket(newSynAckPacket(p.TraceID))
return nil
}
func (s *stateServer2) OnAck(remoteAddr netip.AddrPort, p ackPacket) peerState {
if p.TraceID != s.syn.TraceID {
return nil
}
s.resetTimeoutTimer()
if p.TraceID == s.publishedTraceID {
return nil
}
// Pubish staged
s.staged.remoteAddr = remoteAddr
s.staged.dataCipher = newDataCipherFromKey(s.syn.SharedKey)
s.staged.relayIP = s.syn.RelayIP
s.staged.up = true
s.publish()
s.publishedTraceID = p.TraceID
return nil
}
func (s *stateServer) OnTimeoutTimer() peerState {
// TODO: We're down.
return nil
}
// ----------------------------------------------------------------------------
type stateDialLocal struct {
*stateBase
syn synPacket
}
func newStateDialLocal(b *stateBase) peerState {
// s := stateDialLocal{stateBase: b}
// TODO: check for peer local address.
return newStateDialDirect(b)
}
func (s *stateDialLocal) Name() string { return "dial-local" }
// ----------------------------------------------------------------------------
type stateDialDirect struct {
*stateBase
syn synPacket
}
func newStateDialDirect(b *stateBase) peerState {
// If we don't have an address, dial via relay.
if b.staged.remoteAddr == zeroAddrPort {
return newStateNoPeer(b)
}
s := &stateDialDirect{stateBase: b}
s.syn = synPacket{
TraceID: newTraceID(),
SharedKey: s.staged.dataCipher.Key(),
ServerAddr: b.staged.remoteAddr,
}
s.sendControlPacket(s.syn)
s.resetTimeoutTimer()
return s
}
func (s *stateDialDirect) Name() string { return "dial-direct" }
func (s *stateDialDirect) OnSynAck(remoteAddr netip.AddrPort, p synAckPacket) peerState {
if p.TraceID != s.syn.TraceID {
// Hmm...
return nil
}
s.sendControlPacket(ackPacket{TraceID: s.syn.TraceID})
s.logf("GOT SYN-ACK! TODO!")
// client should continue to respond to synAck packets from server.
// return newStateClientConnected(s.stateBase, s.syn.TraceID) ...
return nil
}
func (s *stateDialDirect) OnTimeoutTimer() peerState {
s.logf("Timeout when dialing")
return newStateDialLocal(s.stateBase)
}
// ----------------------------------------------------------------------------
type stateClient struct {
sharedKey [32]byte
*stateBase
}
func newStateClient(b *stateBase) peerState {
s := &stateClient{stateBase: b}
s.publish()
s.staged.dataCipher = newDataCipher()
s.sharedKey = s.staged.dataCipher.Key()
s.sendControlPacket(newPingPacket())
s.resetPingTimer()
s.resetTimeoutTimer()
return s
}
func (s *stateClient) Name() string { return "client" }
// ----------------------------------------------------------------------------
type stateServer struct {
*stateBase
}
func newStateServer(b *stateBase) peerState {
s := &stateServer{b}
s.publish()
s.stopPingTimer()
s.stopTimeoutTimer()
return s
}
func (s *stateServer) Name() string { return "server" }
// ----------------------------------------------------------------------------
type stateSelectRelay struct {
*stateBase
}
func newStateSelectRelay(b *stateBase) peerState {
s := &stateSelectRelay{stateBase: b}
s.staged.dataCipher = nil
s.staged.up = false
s.publish()
if relay := s.selectRelay(); relay != 0 {
s.staged.up = false
s.staged.relayIP = relay
return s.selectRole()
}
s.resetPingTimer()
s.stopTimeoutTimer()
return s
}
func (s *stateSelectRelay) selectRole() peerState {
if s.localIP < s.remoteIP {
return newStateServerRelayed(s.stateBase)
}
return newStateClientRelayed(s.stateBase)
}
func (s *stateSelectRelay) Name() string { return "select-relay" }
func (s *stateSelectRelay) OnPingTimer() peerState {
if relay := s.selectRelay(); relay != 0 {
s.logf("Got relay IP: %d", relay)
s.staged.relayIP = relay
return s.selectRole()
}
s.resetPingTimer()
return nil
}
// ----------------------------------------------------------------------------
type stateClientRelayed struct {
sharedKey [32]byte
*stateBase
}
func newStateClientRelayed(b *stateBase) peerState {
s := &stateClientRelayed{stateBase: b}
s.staged.dataCipher = newDataCipher()
s.sharedKey = s.staged.dataCipher.Key()
s.publish()
s.sendControlPacket(newPingPacket())
s.resetPingTimer()
s.resetTimeoutTimer()
return s
}
func (s *stateClientRelayed) Name() string { return "client-relayed" }
// ----------------------------------------------------------------------------
type stateServerRelayed struct {
*stateBase
}
func newStateServerRelayed(b *stateBase) peerState {
s := &stateServerRelayed{b}
s.stopPingTimer()
s.resetTimeoutTimer()
return s
}
func (s *stateServerRelayed) Name() string { return "server-relayed" }
func (s *stateServerRelayed) OnTimeoutTimer() peerState {
return newStateSelectRelay(s.stateBase)
}

276
node/peer-super-states.go Normal file
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@ -0,0 +1,276 @@
package node
import (
"math/rand"
"net/netip"
"time"
"vppn/m"
)
// ----------------------------------------------------------------------------
func (s *peerSuper) noPeer() stateFunc {
return s.peerUpdate(<-s.peerUpdates)
}
// ----------------------------------------------------------------------------
func (s *peerSuper) peerUpdate(peer *m.Peer) stateFunc {
return func() stateFunc { return s._peerUpdate(peer) }
}
func (s *peerSuper) _peerUpdate(peer *m.Peer) stateFunc {
defer s.publish()
s.peer = peer
s.staged = peerRoutingData{}
if s.peer == nil {
return s.noPeer
}
s.staged.controlCipher = newControlCipher(s.privKey, peer.EncPubKey)
s.staged.dataCipher = newDataCipher()
if ip, isValid := netip.AddrFromSlice(peer.PublicIP); isValid {
s.remotePub = true
s.staged.relay = peer.Mediator
s.staged.remoteAddr = netip.AddrPortFrom(ip, peer.Port)
}
if s.remotePub == s.localPub {
if s.localIP < s.remoteIP {
return s.serverAccept
}
return s.clientInit
}
if s.remotePub {
return s.clientInit
}
return s.serverAccept
}
// ----------------------------------------------------------------------------
func (s *peerSuper) serverAccept() stateFunc {
s.logf("STATE: server-accept")
s.staged.up = false
s.staged.dataCipher = nil
s.staged.remoteAddr = zeroAddrPort
s.staged.relayIP = 0
s.publish()
var syn synPacket
for {
select {
case peer := <-s.peerUpdates:
return s.peerUpdate(peer)
case pkt := <-s.controlPackets:
switch p := pkt.Payload.(type) {
case synPacket:
syn = p
s.staged.remoteAddr = pkt.RemoteAddr
s.staged.dataCipher = newDataCipherFromKey(syn.SharedKey)
s.staged.relayIP = syn.RelayIP
s.publish()
s.sendControlPacket(newSynAckPacket(p.TraceID))
case ackPacket:
if p.TraceID != syn.TraceID {
continue
}
// Publish.
return s.serverConnected(syn.TraceID)
}
}
}
}
// ----------------------------------------------------------------------------
func (s *peerSuper) serverConnected(traceID uint64) stateFunc {
s.logf("STATE: server-connected")
s.staged.up = true
s.publish()
return func() stateFunc {
return s._serverConnected(traceID)
}
}
func (s *peerSuper) _serverConnected(traceID uint64) stateFunc {
timeoutTimer := time.NewTimer(timeoutInterval)
defer timeoutTimer.Stop()
for {
select {
case peer := <-s.peerUpdates:
return s.peerUpdate(peer)
case pkt := <-s.controlPackets:
switch p := pkt.Payload.(type) {
case ackPacket:
if p.TraceID != traceID {
return s.serverAccept
}
s.sendControlPacket(ackPacket{TraceID: traceID})
timeoutTimer.Reset(timeoutInterval)
}
case <-timeoutTimer.C:
s.logf("server timeout")
return s.serverAccept
}
}
}
// ----------------------------------------------------------------------------
func (s *peerSuper) clientInit() stateFunc {
s.logf("STATE: client-init")
if !s.remotePub {
// TODO: Check local discovery for IP.
// TODO: Attempt UDP hole punch.
// TODO: client-relayed
return s.clientSelectRelay
}
return s.clientDial
}
// ----------------------------------------------------------------------------
func (s *peerSuper) clientSelectRelay() stateFunc {
s.logf("STATE: client-select-relay")
timer := time.NewTimer(0)
defer timer.Stop()
for {
select {
case peer := <-s.peerUpdates:
return s.peerUpdate(peer)
case <-timer.C:
ip := s.selectRelayIP()
if ip != 0 {
s.logf("Got relay: %d", ip)
s.staged.relayIP = ip
s.publish()
return s.clientDial
}
s.logf("No relay available.")
timer.Reset(pingInterval)
}
}
}
func (s *peerSuper) selectRelayIP() byte {
possible := make([]byte, 0, 8)
for i, peer := range s.peers {
if peer.CanRelay() {
possible = append(possible, byte(i))
}
}
if len(possible) == 0 {
return 0
}
return possible[rand.Intn(len(possible))]
}
// ----------------------------------------------------------------------------
func (s *peerSuper) clientDial() stateFunc {
s.logf("STATE: client-dial")
var (
syn = synPacket{
TraceID: newTraceID(),
SharedKey: s.staged.dataCipher.Key(),
RelayIP: s.staged.relayIP,
}
timeout = time.NewTimer(dialTimeout)
)
defer timeout.Stop()
s.sendControlPacket(syn)
for {
select {
case peer := <-s.peerUpdates:
return s.peerUpdate(peer)
case pkt := <-s.controlPackets:
switch p := pkt.Payload.(type) {
case synAckPacket:
if p.TraceID != syn.TraceID {
continue // Hmm...
}
s.sendControlPacket(ackPacket{TraceID: syn.TraceID})
return s.clientConnected(syn.TraceID)
}
case <-timeout.C:
return s.clientInit
}
}
}
// ----------------------------------------------------------------------------
func (s *peerSuper) clientConnected(traceID uint64) stateFunc {
s.logf("STATE: client-connected")
s.staged.up = true
s.publish()
return func() stateFunc {
return s._clientConnected(traceID)
}
}
func (s *peerSuper) _clientConnected(traceID uint64) stateFunc {
pingTimer := time.NewTimer(pingInterval)
timeoutTimer := time.NewTimer(timeoutInterval)
defer pingTimer.Stop()
defer timeoutTimer.Stop()
for {
select {
case peer := <-s.peerUpdates:
return s.peerUpdate(peer)
case pkt := <-s.controlPackets:
switch p := pkt.Payload.(type) {
case ackPacket:
if p.TraceID != traceID {
return s.clientInit
}
timeoutTimer.Reset(timeoutInterval)
}
case <-pingTimer.C:
s.sendControlPacket(ackPacket{TraceID: traceID})
pingTimer.Reset(pingInterval)
case <-timeoutTimer.C:
s.logf("client timeout")
return s.clientInit
}
}
}

80
node/peer-super.go Normal file
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@ -0,0 +1,80 @@
package node
import (
"fmt"
"log"
"sync/atomic"
"vppn/m"
)
type peerSuper struct {
// The purpose of this state machine is to manage this published data.
published *atomic.Pointer[peerRoutingData]
staged peerRoutingData // Local copy of shared data. See publish().
// The other remote peers.
peers *remotePeers
// Immutable data.
localIP byte
localPub bool
remoteIP byte
privKey []byte
conn *connWriter
// For sending to peer.
counter *uint64
// Mutable peer data.
peer *m.Peer
remotePub bool
// Incoming events.
peerUpdates chan *m.Peer
controlPackets chan controlPacket
// Buffers
buf []byte
encBuf []byte
}
type stateFunc func() stateFunc
func (s *peerSuper) Run() {
state := s.noPeer
for {
state = state()
}
}
// ----------------------------------------------------------------------------
func (s *peerSuper) logf(msg string, args ...any) {
log.Printf(fmt.Sprintf("[%03d] ", s.remoteIP)+msg, args...)
}
// ----------------------------------------------------------------------------
func (s *peerSuper) publish() {
data := s.staged
s.published.Store(&data)
}
// ----------------------------------------------------------------------------
func (s *peerSuper) sendControlPacket(pkt interface{ Marshal([]byte) []byte }) {
buf := pkt.Marshal(s.buf)
h := header{
StreamID: controlStreamID,
Counter: atomic.AddUint64(s.counter, 1),
SourceIP: s.localIP,
DestIP: s.remoteIP,
}
buf = s.staged.controlCipher.Encrypt(h, buf, s.encBuf)
if s.staged.relayIP != 0 {
s.peers[s.staged.relayIP].RelayTo(s.remoteIP, buf)
} else {
s.conn.WriteTo(buf, s.staged.remoteAddr)
}
}

View File

@ -15,55 +15,20 @@ const (
func (rp *remotePeer) supervise(conf m.PeerConfig) {
defer panicHandler()
base := &stateBase{
published: rp.published,
peers: rp.peers,
localIP: rp.localIP,
remoteIP: rp.remoteIP,
privKey: conf.EncPrivKey,
localPub: addrIsValid(conf.PublicIP),
conn: rp.conn,
counter: &rp.counter,
pingTimer: time.NewTimer(time.Second),
timeoutTimer: time.NewTimer(time.Second),
buf: make([]byte, bufferSize),
encBuf: make([]byte, bufferSize),
super := &peerSuper{
published: rp.published,
peers: rp.peers,
localIP: rp.localIP,
localPub: addrIsValid(conf.PublicIP),
remoteIP: rp.remoteIP,
privKey: conf.EncPrivKey,
conn: rp.conn,
counter: &rp.counter,
peerUpdates: rp.peerUpdates,
controlPackets: rp.controlPackets,
buf: make([]byte, bufferSize),
encBuf: make([]byte, bufferSize),
}
var (
curState peerState = newStateNoPeer(base)
nextState peerState
)
for {
nextState = nil
select {
case peer := <-rp.peerUpdates:
nextState = curState.OnPeerUpdate(peer)
case pkt := <-rp.controlPackets:
switch p := pkt.Payload.(type) {
case synPacket:
nextState = curState.OnSyn(pkt.RemoteAddr, p)
case synAckPacket:
nextState = curState.OnSynAck(pkt.RemoteAddr, p)
case ackPacket:
nextState = curState.OnAck(pkt.RemoteAddr, p)
default:
// Unknown packet type.
}
case <-base.pingTimer.C:
nextState = curState.OnPingTimer()
case <-base.timeoutTimer.C:
nextState = curState.OnTimeoutTimer()
}
if nextState != nil {
rp.logf("%s --> %s", curState.Name(), nextState.Name())
curState = nextState
}
}
go super.Run()
}

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@ -41,6 +41,10 @@ type remotePeer struct {
// Used for sending control and data packets. Atomic access only.
counter uint64
// Only accessed in HandlePeerUpdate. Used to determine if we should send
// the peer update to the peerSuper.
peerVersion int64
// For communicating with the supervisor thread.
peerUpdates chan *m.Peer
controlPackets chan controlPacket
@ -75,7 +79,12 @@ func (rp *remotePeer) logf(msg string, args ...any) {
}
func (rp *remotePeer) HandlePeerUpdate(peer *m.Peer) {
rp.peerUpdates <- peer
if peer == nil {
rp.peerUpdates <- peer
} else if peer.Version != rp.peerVersion {
rp.peerVersion = peer.Version
rp.peerUpdates <- peer
}
}
// ----------------------------------------------------------------------------
@ -209,7 +218,7 @@ func (rp *remotePeer) HandleInterfacePacket(data []byte) {
enc := routingData.dataCipher.Encrypt(h, data, rp.encryptBuf)
if routingData.relayIP != 0 {
rp.peers[routingData.relayIP].RelayFor(rp.remoteIP, enc)
rp.peers[routingData.relayIP].RelayTo(rp.remoteIP, enc)
} else {
rp.SendData(data)
}
@ -224,7 +233,7 @@ func (rp *remotePeer) CanRelay() bool {
// ----------------------------------------------------------------------------
func (rp *remotePeer) RelayFor(destIP byte, data []byte) {
func (rp *remotePeer) RelayTo(destIP byte, data []byte) {
rp.encryptAndSend(relayStreamID, destIP, data)
}

View File

@ -1,7 +0,0 @@
package node
import (
"net/netip"
)
var zeroAddrPort = netip.AddrPort{}